AI Insights · Timothy · January 2023
Top 5 Wild West Games Performance in Middle East Q4 2022
Discover the performance trends of the top 5 Wild West games in the Middle East during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Wild West-themed games in the Middle East showcased varied performance metrics across downloads, revenue, and active users. Here’s a closer look at the trends for each game based on data from Sensor Tower.
Western Sniper: Wild West FPS saw a decline in weekly downloads from 12K at the beginning of October to around 3.8K by the end of November. However, December witnessed a rebound, with weekly downloads climbing back up to 8.3K mid-month. Active users followed a similar pattern, starting at 28.2K in early October but dipping to 16K by the end of November before increasing to 22.7K in December.
West Gunfighter maintained relatively stable weekly downloads, starting at 6.1K at the end of September and fluctuating around 3.5K to 4.8K throughout the quarter. Active users saw a peak of 40K in late September but decreased to around 27.4K by early December, before rising again to 30.8K by the end of the year. Revenue for this game remained minimal, peaking at $41 in mid-October and generally staying below $35 weekly.
Westland Survival: Cowboy Game experienced a slight decline in weekly downloads, starting at 2.4K and ending the quarter at 1.9K. Weekly revenue showed some fluctuations, peaking at $2.1K in late November but falling to around $1.2K by the end of December. Active users remained relatively stable, hovering around 19K to 20K throughout the quarter.
Frontier Justice had a robust revenue performance, with weekly earnings peaking at $33.8K in early November. Downloads were stable, averaging around 900 to 1.2K weekly. Active users, however, showed a gradual decline from 5.7K in late September to about 3.9K by the end of December.
West Game saw modest downloads, starting at 1.2K in late September and dropping to around 374 by the end of December. Revenue fluctuated, with a notable peak of $7.3K in early October, and active users decreased from 12.4K to 8.2K over the quarter.
For more detailed insights and data on these games, visit Sensor Tower.